Assessment: reports from the ATN Conference (V)
Assessing with Technologies Panel, ATN Assessment Conference E-learning and role-plays online (Fang Law et al) The presentation begins with the now-discredited, or at least heavily contested, concept of the “net generation”, including quoting Kennedy’s report (2009) which is part of the research showing that the net generation is not a particular useful concept, nor empirically sustained. It then provides the goal for the learning: employability (including quoting Gillard on the need for skills that work for work). The particular emphasis here is negotiation skills The research described in this paper is based on discussions with three staff in business fields, looking at advantages and disadvantages of online assessment options for role-plays, with role-plays teaching the negotiation skills in an authentic way. Lecturers involved in the research had already done role-plays. They found it hard to move the role-play to a fully online environment and, instead, preferred to do role-plays in the traditional manner – co-present – and then using additional aspects online to finish off the roleplays. One critical aspect of good role-plays is debriefing; the presenter indicates that online modes enable much faster debriefing than traditional paper modes [quite why this is the case I don’t know – perhaps … Click to read more




